{"id":133,"date":"2020-03-26T17:17:30","date_gmt":"2020-03-26T17:17:30","guid":{"rendered":"https:\/\/itsadive.create.aau.dk\/?p=133"},"modified":"2020-03-26T17:17:30","modified_gmt":"2020-03-26T17:17:30","slug":"its-a-dive-ieeevr","status":"publish","type":"post","link":"https:\/\/itsadive.create.aau.dk\/index.php\/2020\/03\/26\/its-a-dive-ieeevr\/","title":{"rendered":"IT\u2019S A DIVE @IEEEVR"},"content":{"rendered":"\n<p>Last Sunday, we presented the paper \u201c<strong><em>HRTF individualization using deep learning<\/em><\/strong>\u201d (R. Miccini, S. Spagnol) at the IEEE 5th VR Workshop on Sonic Interactions in Virtual Environments, as part of the <strong>27th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2020)<\/strong>. Due to the pandemic outbreak, the conference has been an entirely virtual event, and the workshop was live-streamed for free. You can watch the recorded presentation <a href=\"https:\/\/www.twitch.tv\/videos\/572909026\">here<\/a> (starting at 01:46:30) and download the final version of the paper <a href=\"https:\/\/itsadive.create.aau.dk\/wp-content\/uploads\/2020\/03\/SIVE_2020.pdf\">here<\/a>.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"708\" src=\"https:\/\/itsadive.create.aau.dk\/wp-content\/uploads\/2020\/03\/VR2020_presentation-1024x708.png\" alt=\"\" class=\"wp-image-134\" srcset=\"https:\/\/itsadive.create.aau.dk\/wp-content\/uploads\/2020\/03\/VR2020_presentation-1024x708.png 1024w, https:\/\/itsadive.create.aau.dk\/wp-content\/uploads\/2020\/03\/VR2020_presentation-300x207.png 300w, https:\/\/itsadive.create.aau.dk\/wp-content\/uploads\/2020\/03\/VR2020_presentation-768x531.png 768w, https:\/\/itsadive.create.aau.dk\/wp-content\/uploads\/2020\/03\/VR2020_presentation.png 1396w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Last Sunday, we presented the paper \u201cHRTF individualization using deep learning\u201d (R. Miccini, S. Spagnol) at the IEEE 5th VR Workshop on Sonic Interactions in Virtual Environments, as part of the 27th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2020). Due to the pandemic outbreak, the conference has been an entirely [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[4,3],"class_list":["post-133","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-conferences","tag-publications"],"_links":{"self":[{"href":"https:\/\/itsadive.create.aau.dk\/index.php\/wp-json\/wp\/v2\/posts\/133","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/itsadive.create.aau.dk\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itsadive.create.aau.dk\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itsadive.create.aau.dk\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/itsadive.create.aau.dk\/index.php\/wp-json\/wp\/v2\/comments?post=133"}],"version-history":[{"count":1,"href":"https:\/\/itsadive.create.aau.dk\/index.php\/wp-json\/wp\/v2\/posts\/133\/revisions"}],"predecessor-version":[{"id":136,"href":"https:\/\/itsadive.create.aau.dk\/index.php\/wp-json\/wp\/v2\/posts\/133\/revisions\/136"}],"wp:attachment":[{"href":"https:\/\/itsadive.create.aau.dk\/index.php\/wp-json\/wp\/v2\/media?parent=133"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itsadive.create.aau.dk\/index.php\/wp-json\/wp\/v2\/categories?post=133"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itsadive.create.aau.dk\/index.php\/wp-json\/wp\/v2\/tags?post=133"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}